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Recent updates

Dynamic Previews & Asset Zoo: Version 1.4.0
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It has been a long while since the last update, but I have not forgotten about the AssetPlacer. I want to continue improving it whenever I get the time, so here...
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Integration with Terrain3D: Version 1.3.0
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If you have been using Godot for 3D projects recently, then you might know that another plugin is making the news: Terrain3D by Tokisan Games . It is a clip mes...
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Hotfix 1.2.2
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This update fixes a possibly breaking issue introduced in 1.2.1, that happens when you reload the AssetPlacer with previously loaded libraries. Please update to...
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Text filter searchbar, Match selected and Optimization: Version 1.2
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Back at university, I now found some time on the side to implement new features for the AssetPlacer. Version 1.2.0 brings some more UI sugar, which should help...
Detachable Window, Mesh Placement, Improvements and Fixes: Version 1.1
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The last couple of weeks, I've been coming back again and again to the AssetPlacer, to not only improve its compatibility with newer Godot versions, but also to...
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Godot Plugins - What nobody tells you
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This Devlog is about the secrets of making GodotEngine plugins, that I used for the AssetPlacer. Read my first devlog , if you are interested in how the AssetPl...
Tools instead of Trouble: Context-Free Plugins in Godot
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Hey, I’m Emil aka CookieBadger, and I’ve spent the last 6 months working on a level design and asset management plugin for Godot 4 - the AssetPlacer . I’v...
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32 topics · Next page
Topic
Last post
Hello, I'm back to ask after many months. If scattering future has been added? And if you made plugin possible to work w...
started by WungielPolacz 12 days ago
2 replies
51 views
I had assumed that turning on “Randomizer” and then setting values for y would rotate placed items along the Y axis...
started by TranquilMarmot 14 days ago
3 replies
27 views
I am having an issue getting the plugin to work properly on a specific project. I get a bunch of errors starting with th...
started by Slothware 19 days ago
3 replies
59 views
In a 4K display the maximum size of the asset thumbnails still seem a bit too small, can we allow for higher zoom values...
started by telmotrooper 20 days ago
3 replies
49 views
I released them as CCO, so no attribution was necessary, but I had no idea this tool even existed and was using them exc...
started by Keith at Fertile Soil Productions 71 days ago
4 replies
155 views
I am wondering if it is possible to have the drag and place feature for already-placed objects. Like for example If I pl...
started by denisvergara@outlook.com 84 days ago
4 replies
84 views
Hi, I am using Godot v4.2.2 mono on Windows with 6.0.421 .NET installed. I was following the installation guide and I ru...
started by MasterPeasant Apr 20, 2024
7 replies
284 views
I was looking at this to help with building levels for my game and potentially creating an in-game level maker. Two ques...
started by Game Dev With Michael Jun 28, 2024
3 replies
118 views
Hey ! First thank you so much for this amazing plugin that's great work! I have a question that is not directly related...
started by psucram Jun 05, 2024
2 replies
161 views
I'm not sure if this has happened to you before, but I've noticed some strange behaviour. When loading the AssetPlacer...
started by AXiON Jun 05, 2024
1 reply
135 views
Hi. Love the plugin. Two questions: 1. Can I use 3D scenes saved as .tscn files instead of .obj/.fbx/.gltf files? 2. If...
started by waliddib May 28, 2024
1 reply
131 views
Is there any plans for MultiMeshInstance3D support? Would greatly increase performance in some areas. Thanks!
started by omercemcicekli@gmail.com May 14, 2024
1 reply
150 views
If I want to adjust my scene and re-snap objects, is there a way to do that with your tool. In other words I want to sna...
started by Liminal-Zero May 07, 2024
1 reply
87 views
When holding out the models are not spaced out enough and they go on top of each other (the are floor tiles). I tried se...
started by TenToes Apr 24, 2024
7 replies
165 views
Howdy! Excited to be using the plugin, is there anywhere I should go for documentation or tutorials?
started by hatbringer Apr 20, 2024
1 reply
99 views
Just got it and ran the build. This error caused the build to fail: addons\assetplacer\assetPalette\AssetPalette.cs(...
started by fatoldyeti Mar 09, 2024
5 replies
177 views
Hello guys! I recently switched from regular Godot to C# on the same project. I tried installing AssetPlacer but I am ge...
started by Mrigaya Mar 05, 2024
4 replies
133 views
Can I place more assets just holding some button? I mean if I can just hold button, and move coursor around a scene. And...
started by WungielPolacz Feb 07, 2024
2 replies
155 views
Hello, I have a couple of questions. As I seen videos and screen shots. There was only stylized graphics environments. C...
started by WungielPolacz Feb 05, 2024
6 replies
170 views
So this looks like a really good plugin. Though just read that 2D isn't supported. Are there any plans to add support fo...
started by Reetro Jan 24, 2024
93 views
No replies yet