Link to the thesis and the demo is at the end of this page. More than a year after its release, my level design plugin AssetPlacer has been used by hundreds of...
It has been a long while since the last update, but I have not forgotten about the AssetPlacer. I want to continue improving it whenever I get the time, so here...
If you have been using Godot for 3D projects recently, then you might know that another plugin is making the news: Terrain3D by Tokisan Games . It is a clip mes...
This update fixes a possibly breaking issue introduced in 1.2.1, that happens when you reload the AssetPlacer with previously loaded libraries. Please update to...
Back at university, I now found some time on the side to implement new features for the AssetPlacer. Version 1.2.0 brings some more UI sugar, which should help...
The last couple of weeks, I've been coming back again and again to the AssetPlacer, to not only improve its compatibility with newer Godot versions, but also to...
This Devlog is about the secrets of making GodotEngine plugins, that I used for the AssetPlacer. Read my first devlog , if you are interested in how the AssetPl...
Hey, I’m Emil aka CookieBadger, and I’ve spent the last 6 months working on a level design and asset management plugin for Godot 4 - the AssetPlacer . I’v...