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Topics

Recent updates

Hotfix 1.4.1
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Boy oh boy am I late on this. I fixed some minor issues that occured after the upgrade to Godot 4.4, so the UI looks consistent again. Since I have not had the...
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AssetPlacer’s academic origins: Submitted Paper & Demo
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Link to the thesis and the demo is at the end of this page. More than a year after its release, my level design plugin AssetPlacer has been used by hundreds of...
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Dynamic Previews & Asset Zoo: Version 1.4.0
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It has been a long while since the last update, but I have not forgotten about the AssetPlacer. I want to continue improving it whenever I get the time, so here...
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Integration with Terrain3D: Version 1.3.0
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If you have been using Godot for 3D projects recently, then you might know that another plugin is making the news: Terrain3D by Tokisan Games . It is a clip mes...
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Hotfix 1.2.2
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This update fixes a possibly breaking issue introduced in 1.2.1, that happens when you reload the AssetPlacer with previously loaded libraries. Please update to...
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Text filter searchbar, Match selected and Optimization: Version 1.2
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Back at university, I now found some time on the side to implement new features for the AssetPlacer. Version 1.2.0 brings some more UI sugar, which should help...
Detachable Window, Mesh Placement, Improvements and Fixes: Version 1.1
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The last couple of weeks, I've been coming back again and again to the AssetPlacer, to not only improve its compatibility with newer Godot versions, but also to...
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Godot Plugins - What nobody tells you
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This Devlog is about the secrets of making GodotEngine plugins, that I used for the AssetPlacer. Read my first devlog , if you are interested in how the AssetPl...
42 topics · Next page
Topic
Last post
Now the plugin requires C#, mono version of Godot. Is there any plan to make it work with standard version of Godot ?
started by danielhuang Sep 07, 2023
2 replies
320 views
As in, do you always have to click once per placement, or is it possible to click and drag to place assets along the gri...
started by Mars 35 days ago
2 replies
63 views
Hello there, Im required to use the steam version of Godot 4.5, unfortunately there is no mono version, is it possible t...
started by hawkgamedev 86 days ago
2 replies
101 views
Hi! I've been using the tool for a little while and honestly, it was such a worthy investment! There is only one thing I...
started by Chaonic Aug 20, 2025
83 views
No replies yet
Hi i'm following installation instructions but actually i'm getting this error when i put 1.4.1 version in addons settin...
started by Arkbits Aug 01, 2025
4 replies
154 views
First of all thanks for making this tool! I really appreciate how easy to use it is. Do you have any suggestions for som...
started by Rook-Games Jul 14, 2025
3 replies
202 views
Hey, would it be possible to open-source this if it's no longer being maintained? Until this is made either open source...
started by tantamoq Jun 18, 2025
241 views
No replies yet
Godot 4.4 mono AssetPlacer 1.4 I'm really liking your plugin, is really well made, but I'm encountering some bugs in the...
started by berni94 Mar 10, 2025
9 replies
381 views
This plugin is great and works exactly as you would expect it to. Unfortunately, there are some errors that keep showing...
started by Nathcra Dec 27, 2024
6 replies
415 views
Feel free to post screenshots of anything you make with my plugin here, I'm curious and I'm sure others are too! Here ar...
started by CookieBadger Aug 13, 2023
1 reply
480 views
When snapping is enabled, you can paint assets, by clicking and dragging over all the grid positions you want to fill wi...
started by yongxiongwei Dec 07, 2024
2 replies
211 views
Asset isn't what I expected. How do I request a refund?
started by stobak Dec 02, 2024
1 reply
331 views
Hello, I'm back to ask after many months. If scattering future has been added? And if you made plugin possible to work w...
started by WungielPolacz Nov 09, 2024
2 replies
204 views
I had assumed that turning on “Randomizer” and then setting values for y would rotate placed items along the Y axis...
started by TranquilMarmot Nov 08, 2024
3 replies
199 views
I am having an issue getting the plugin to work properly on a specific project. I get a bunch of errors starting with th...
started by Slothware Nov 02, 2024
3 replies
256 views
In a 4K display the maximum size of the asset thumbnails still seem a bit too small, can we allow for higher zoom values...
started by telmotrooper Nov 01, 2024
3 replies
210 views
I released them as CCO, so no attribution was necessary, but I had no idea this tool even existed and was using them exc...
started by Keith at Fertile Soil Productions Sep 12, 2024
4 replies
312 views
I am wondering if it is possible to have the drag and place feature for already-placed objects. Like for example If I pl...
started by denisvergara@outlook.com Aug 29, 2024
4 replies
196 views
Hi, I am using Godot v4.2.2 mono on Windows with 6.0.421 .NET installed. I was following the installation guide and I ru...
started by Peasant Apr 20, 2024
7 replies
546 views
I was looking at this to help with building levels for my game and potentially creating an in-game level maker. Two ques...
started by Game Dev With Michael Jun 28, 2024
3 replies
236 views